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1. Empyrian Age - "Fringe" factions to be included? - in Test Server Feedback [original thread]
It's an important point, but I'm quite sure CCP wants to start softly. As with many new features, they launch it and adjust/change due to the feedback from the player community... ______________________________________________________ Running fo...
- by Ma Zhiqiang - at 2008.05.20 09:47:00
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2. A fix for Multiple Titans DDDs. - in Test Server Feedback [original thread]
Introducing lockable parts of ships would be an interesting solution. I wonder how the idea behind doomsday came to be in the game in the first place, rather than making Titans a huge type of Dreadnought. I haven't had any experience with Titans....
- by Ma Zhiqiang - at 2008.05.04 20:16:00
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3. CCP - Black Ops ships need more than a fuel bay - in Test Server Feedback [original thread]
Just as the force recon ships dont have any big amount of firepower, nor should the black ops have. They have different purposes. However, being a BLACK OPS, they should at least have same features as stealth bombers when it comes to counter clo...
- by Ma Zhiqiang - at 2008.04.15 14:53:00
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4. Logoffski exploit... enough is enough - in Test Server Feedback [original thread]
Originally by: Gaogan Ok, so you claim you finally fixed this one ccp... like so many other bugs in the past... you have failed to fix it. I just probed out a hostile vagabond, warped to it, watched him mwding away at 80km for a few second...
- by Ma Zhiqiang - at 2008.04.15 14:49:00
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5. 2 characters of 1 account loged in at same time ! - in Test Server Feedback [original thread]
The "feature" with you vanishing from space when logging into your account again but with another character, has been a known exploit for people to flee from battlefield (often in big and expensive ships). The alternative would be you can't logon...
- by Ma Zhiqiang - at 2008.04.08 21:37:00
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6. Local - the ultimate tool of free intel - in Test Server Feedback [original thread]
Remove local channel. Boost solar system map/scanner features.
- by Ma Zhiqiang - at 2008.04.08 21:33:00
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7. Titans, my thoughts. - in Test Server Feedback [original thread]
I haven't dealt with any Titans as of yet, so there is my limited knowledge. What I was suprised by when getting into Dreadnoughts, was the pity amount of damage output they do when they are not in siege mode. Which Titans can't fit, or can they? ...
- by Ma Zhiqiang - at 2008.04.08 21:27:00
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8. Black ops need some loving - in Test Server Feedback [original thread]
Edited by: Ma Zhiqiang on 08/04/2008 21:19:23 Stealth bombers can't use covert ops cloaks either. Black ops have a different purpose. The only thing they'd need is a bigger cargo or rather assigned fuel bay for using the covert jump portal gen...
- by Ma Zhiqiang - at 2008.04.08 21:19:00
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9. AFK cloakers - Probe-able solution? - in Test Server Feedback [original thread]
Introduce some sort of automatic log off if someone is AFK for longer than 30 minutes. Or an hour.
- by Ma Zhiqiang - at 2008.04.05 16:57:00
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10. Give small ships a place in a large fight. - in Test Server Feedback [original thread]
Or increase lock time for bigger ships to target smaller ones. Sensor resolution, or what it's called...
- by Ma Zhiqiang - at 2008.01.20 13:41:00
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11. Cloak need a change - in Test Server Feedback [original thread]
If you browse item types on contracts, you'll see there's an anti-cloak pulse thingy as an option... However, I guess it's not seeded yet, just as there were (or still is) warp scrambling drones in overview settings..
- by Ma Zhiqiang - at 2008.01.20 13:39:00
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12. inventing BPO's - in Test Server Feedback [original thread]
Originally by: Venkul Mul Originally by: Ma Zhiqiang If you take away all t2 bpos, and rely on invention, you will fight how some players use rl money to buy ingame stuff (either selling gtcs, character farming or using eula-violat...
- by Ma Zhiqiang - at 2008.01.20 13:37:00
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13. inventing BPO's - in Test Server Feedback [original thread]
If you take away all t2 bpos, and rely on invention, you will fight how some players use rl money to buy ingame stuff (either selling gtcs, character farming or using eula-violating actions) and rely on people actually dedicating time and effort i...
- by Ma Zhiqiang - at 2008.01.20 11:06:00
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14. inventing BPO's - in Test Server Feedback [original thread]
I'd rather see that all current BPOs were deleted.
- by Ma Zhiqiang - at 2008.01.19 11:06:00
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15. Bounty Hunting non-existant? - in Test Server Feedback [original thread]
I guess it's a game design thing. By the way things work and how players make use of the current rules and features, with alts etc, bounty hunting doesnt work. Instead people employ mercs to do different things. Maybe contracts could be extended...
- by Ma Zhiqiang - at 2008.01.18 18:18:00
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16. CCP pls..its about time---warp scrambling graphics - in Test Server Feedback [original thread]
/ signed
- by Ma Zhiqiang - at 2008.01.18 18:16:00
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17. Suggestion to give contracts an "update" feature. - in Test Server Feedback [original thread]
Edited by: Ma Zhiqiang on 18/01/2008 18:02:09 Contracts is a really nice feature, especially for trading within a corp/alliance. However, a contract has 2 weeks as longest period and then you must delete it and make a new one. It would help m...
- by Ma Zhiqiang - at 2008.01.18 18:02:00
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18. A topic on "Local chat remove" idea - in Test Server Feedback [original thread]
I think removing local and change other things is a must to develop EVE ONLINE. Things such as improving scanner or introduce radars/sensors or put more into a tactical overlay interface, as well as remove stargates and introduce seamless travelli...
- by Ma Zhiqiang - at 2007.11.10 22:55:00
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19. 41736 to 41824.. how? - in Test Server Feedback [original thread]
Originally by: CCP Mandrake oops.. we are taking care of this, the correct patch should be up there shortly "oops" I dont feel comfortable when that word comes from a developer... To put into protocol: When a new TQ patch is released...
- by Ma Zhiqiang - at 2007.11.07 12:27:00
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20. A plea for CCP not to remove niche roles from EVE - in Test Server Feedback [original thread]
I'm not saying it's a good idea, but it's still an idea: - Gangs over 10 people start getting sensor penalties due to the ship systems stacking on eachother creating "lag"... (Now where did I get this idea from..?)
- by Ma Zhiqiang - at 2007.11.06 23:47:00
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